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| developer = [[w:Facepunch Studios]] | | developer = [[w:Facepunch Studios]] | ||
| publisher = [[w:Valve Corporation]] | | publisher = [[w:Valve Corporation]] | ||
| engine = [[Source (game engine)|Source]] | | engine = [[w:Source (game engine)|Source]] | ||
| platforms = Microsoft Windows, macOS, Linux | | platforms = Microsoft Windows, macOS, Linux | ||
| released = '''Microsoft Windows'''{{Video game release|WW|24 December 2004}}'''OS X'''{{Video game release|WW|23 September 2010}}'''Linux'''{{Video game release|WW|7 June 2013}} | | released = '''Microsoft Windows'''{{Video game release|WW|24 December 2004}}'''OS X'''{{Video game release|WW|23 September 2010}}'''Linux'''{{Video game release|WW|7 June 2013}} | ||
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}} | }} | ||
'''''Garry's Mod''''' (commonly abbreviated as '''''GMod''''') is a sandbox physics game developed by [[w:Facepunch Studios]] and published by [[w:Valve Corporation]]. ''Garry's Mod'' was originally a mod created by Garry Newman for Valve's ''[[w:Half-Life 2]]'' but was later made into a standalone release on 29 November 2006 for | '''''Garry's Mod''''' (commonly abbreviated as '''''GMod''''') is a sandbox physics game developed by [[w:Facepunch Studios]] and published by [[w:Valve Corporation]]. ''Garry's Mod'' was originally a mod created by Garry Newman for Valve's ''[[w:Half-Life 2]]'' but was later made into a standalone release on 29 November 2006 for Microsoft Windows. Later updates saw an OS X port, added in 2010, and a Linux port in 2013. |