Rejd
09-Jan-18 10:37 PM
On elements:
- Blaze does burning damage over time.
- Shock spreads the damage throughout the parts of the monster.
- Frost will accumulate on a behemoth part, freezing it in the process, breaking it quicker.
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On weapons usage and flavours to team up on:
- Swords slice parts off the behemoth
- Hammers crush bones, make the behemoth fall down (on head it disorients and after hitting it, it will stun the behemoth longer)
- Axes do the highest damage and have low slice damage (swords are a lot higher)
- Chainblades slice parts off the behemoth (higher slice damage than swords)
- Warpikes do wound damage, opening wounds, making breaking/slicing easier due to the crit damage an open wound provides (open wounds are displayed with 'green smoke')
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On Damage Colours:
- Blue: Interrupt damage (mostly caused by Blunt damage), any damage you do to knockdown a Behemoth
- Grey: Regular raw damage (no aplifiers, nothing special)
- Red: Wound damage, only seen with a Warpike, the higher the red damage, the more the 'Green glowing part' can be damaged by slashing weapons (Sword, Axe, Chainblades)
- Yellow: Part damage, if you damage a specific part such as the head, tail, wings, arms, etc. it will show up as yellow (if you damage the main body it will just be Grey)
On BOOPing:
- The BOOP is the sound a Behemoth makes when you let it fall over when it is in the middle of charging towards you. In order to do you, you have to hit it (in the head sometimes) to make it fall over. When it falls over you get a 'free' damage phase as if the Behemoth would be knocked out.
On BOOPing Weapons:
- Swords/Hammers/Warpikes can easily 'BOOP' Behemoths (booping is making them fall over when they are charging towards you and you (range) damage them.
On BOOPable Behemoths:
- Owlbeasts (Skraev, Moonreaver, Shrike, etc.)
- Pangar (Tier 4 Ice Beaver Behemoth)
- Horsebeasts (Embermane, Stormclaw, etc.)(edited)
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