at Improbable.Bootstrap.Connect(Bossa.Travellers.Utils.LoginMetadata loginMetadata)
at Travellers.UI.Behaviours.Login.CompleteConnect(Boolean isSpectator, Bossa.Travellers.Utils.LoginMetadata metadata, System.String name)
at Travellers.UI.Behaviours.Login+<AsynStreamConnect>cIterator0+<AsynStreamConnect>cAnonStorey1.<>m0(System.String token)
at Bossa.Travellers.Utils.SteamChecker+<RequestSteamTicket>cIterator0.MoveNext()
at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)
Guess I did manage to break their game.