DETROIT: Difference between revisions
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= 1st BMW DETROIT = | = 1st BMW DETROIT = | ||
= 2nd BMW DETROIT = | = 2nd BMW DETROIT = | ||
[[File:252490_screenshots_2016-03-06_00003.jpg|right|thumb|upright|Third DETROIT on NewBoondockOxide lit up at night.]] |
Revision as of 23:15, 9 June 2022
DETROIT refers to a base building concept in games by BMW, specifically in Rust, of building a giant compound of independent buildings and structures versus one giant singular building.
Name Origin
DETROIT originally got its name from a collection of Goon bases on the Legacy Rust map in the Resource Hole region. The area was tightly packed with poorly built collapsing buildings and filled with black zombies, resulting in the name of DETROIT.
OG DETROIT
See also: DETROIT/detroit lore dump and DETROIT/kimstory