Jack

Revision as of 22:03, 7 May 2019 by Test (talk | contribs)

Some asshole mostly known for his typos, heavy drinking, mopey sadbrains and garbage taste in music. Possibly gay. Secondary founder of BMW through being frequent player in OG goonion rust server back in ye olde legacy days. Universally nice person, hyper racist nazi incel faggotry aside.

Founder/architect of DETROIT 2.0 in legacy, the first DETROIT being a shitty dilapidated grouping of bases named as such because it was a run down pit filled with ferals and blacks.

Adherent of the "Security Through Obscurity" school of base building: either make it where no one can ever see or find it (or deem it unworthy of the effort) OR put the Loot Room in the midst of an unholy amount of clutter and random bullshit builds that may or may not have been raided already. DETROIT is the magnum opus design, where an island or peninsula is walled off in its entirety three times over, guard towers placed, a kill zone, then more walls. The central city is build collectively by all members of the group, with little to no coherence or organized design. this prevents attackers from seeing "valuable" targets and instead a mess of shoddy builds not worth wasting C4 on. Most builds are personal stashes, dummy forts, or lethal trap houses.

Only raided once by 3O6, but it was more of a systematic extermination near the end of a wipe cycle and they burned an absolute ludicrous amount of C4 and rockets to do so and gained nothing except some token loot and an improved k/d ratio.