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==3rd DREADFORT== | ==3rd DREADFORT== | ||
[[File:2015-06-07 00001.jpg|upright|left|thumb|alt:Third DREADFORT Roof|View from the roof of the Third DREADFORT. With iroguebots nerd pole and [SOA]acuddlyturtles base (Later Cynthias) in the background.]] | [[File:2015-06-07 00001.jpg|upright|left|thumb|alt:Third DREADFORT Roof|View from the roof of the Third DREADFORT. With iroguebots nerd pole and [SOA]acuddlyturtles base (Later Cynthias) in the background.]] | ||
The 3rd iteration was almost a carbon copy of the 2nd, with very few minor revisions. It was located almost in the exact same spot | The 3rd iteration was almost a carbon copy of the 2nd, with very few minor revisions. It was located almost in the exact same spot too, as the weeks wipe had not changed the map seed. The starter shack was placed within the walls of the compound (Which later backfire when [[KRAKEN]] used it to mount several raids against the DREADFORT, all of which were unsuccessful). Also featured on the grounds was [[iroguebot|iRoguebots]] nerd pole, which was also taken and used against the DREADFORT at several points before it was torn down. [[Prude]] later in the wipe built a second smaller DREADFORT to the northeast that was connected by a skybridge that was widely mocked due to its usefulness in a theoretical raid situation. | ||
The northern part of the compound was not fully walled in and instead was peppered by a sea of wood traps and barricades, which actually turned out to be strangely effective. | The northern part of the compound was not fully walled in and instead was peppered by a sea of wood traps and barricades, which actually turned out to be strangely effective. | ||
The 3rd DREADFORT was the first fort that was not once breached by a single enemy. KRAKEN launched countless attempts against it however, never progressing past taking a few out shacks. | The 3rd DREADFORT was the first fort that was not once breached by a single enemy. KRAKEN launched countless attempts against it however, never progressing past taking a few out shacks. | ||
There were several major pros and cons to this iteration. Mainly, the cold of the winter biome made it harder to teleport in and out of because of the constant cold damage you would take unless properly clothed. However, its proximity to a rad town and its remote location, along with the northern edge bordering the ocean and its eastern side bordering a river., made it rarely seen and hard to attack against. Also, the addition of the sphere tank tops base to overlook and flank, the positioning was almost ideal. | |||
==4th DREADFORT== | ==4th DREADFORT== | ||
==5th DREADFORT== | ==5th DREADFORT== | ||
==6th DREADFORT== | ==6th DREADFORT== |