Serenity War: Difference between revisions

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=Clash=
=Clash=
Tensions hit a climax on a late summer night in 2007, when both guild leaders sounded the horns of war and summoned their amassed forces to the "city of the dead" in Terokkar Forest, Auchindoun. As the event had been partially preplanned, fighting did not occur until most sides had arrived. As in previous cases, Serenity early on had the upper hand, fielding more experience and better geared player killers. However, as the fighting spilled over into the Bone Wastes, and formations broke, COMMUNISM found itself shifting the tides of battle. Fighting continued for about an hour until both sides grew weary of respawning and running back, and the two guilds began attacking the opposing factions cities, mostly ignoring other players.
Tensions hit a climax on a late summer night in 2007, when both guild leaders sounded the horns of war and summoned their amassed forces to the "city of the dead" in Terokkar Forest, Auchindoun. As the event had been partially preplanned, fighting did not occur until most sides had arrived. As in previous cases, Serenity early on had the upper hand, fielding more experience and better geared player killers. However, as the fighting spilled over into the Bone Wastes, and formations broke, COMMUNISM found itself shifting the tides of battle. Fighting continued for about an hour until both sides grew weary of respawning and running back, and the two guilds began attacking the opposing factions cities, mostly ignoring other players.
Future COMMUNISM officer then COMMISSAR, [[Shelarahn]] was present at the battle, but played a minor role, as he was gotten repeatedly owned.
=Aftermath=
=Aftermath=