Module:Woodcutting chance calculator: Difference between revisions
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Latest revision as of 21:24, 4 November 2021
Documentation for this module may be created at Module:Woodcutting chance calculator/doc
local data = mw.loadData('Module:Woodcutting chance calculator/data')
local geprices = mw.loadData('Module:GEPrices/data')
local yn = require('Module:Yesno')
local pt = require('Module:Paramtest')
local p = {}
local lang = mw.getContentLanguage()
function plink(link, image, text)
_text = text
_image = image
if text == nil then
_text = link
end
if image == nil then
_image = link
end
return string.format('[[File:%s.png|link=%s]] [[%s|%s]]', _image, link, link, _text)
end
function jagexInterpolation(hi, lo, lvl)
return math.floor( ( (99-lvl)*lo + (lvl-1)*hi ) / 98 )
end
function multifloor(x, m)
local _x = x
for i,v in ipairs(m) do
_x = math.floor( _x * v )
end
return _x
end
function gep(x)
return geprices[x] or 0
end
function fnum(num, dp)
local ret = math.pow(10, dp) * num + 0.5
ret = math.floor(ret)
ret = math.pow(10, -dp) * ret
return lang:formatNum(ret)
end
function perc(x)
return fnum(x*100,1)..'%'
end
local hatchet_order = { 'bronze', 'iron', 'steel', 'black', 'mithril', 'adamant', 'rune', 'dragon', 'crystal' }
function p.makeFellTable()
local t = mw.html.create('table')
t:addClass('wikitable sortable mw-collapsible mw-collapsed align-right-2 align-right-3')
:tag('caption'):wikitext('Tree fell chances'):done()
:tag('tr')
:tag('th'):wikitext('Tree'):done()
:tag('th'):wikitext('Fell chance<br>(x/256)'):done()
:tag('th'):wikitext('Percentage'):done()
for i,v in ipairs(data) do
if v.fell ~= nil and v.fell ~= -1 then
t:tag('tr')
:tag('td'):wikitext('[['..v.name..']]'):done()
:tag('td'):wikitext(v.fell):done()
:tag('td'):wikitext(perc(v.fell/256)):done()
end
end
return t
end
function p.makeSimpleTable()
local t = mw.html.create('table')
t:addClass('wikitable sortable sticky-header mw-collapsible mw-collapsed align-center-1 align-left-2 align-center-3')
:css('text-align', 'right')
:tag('caption'):wikitext('Tree high- and lowchances'):done()
:tag('tr')
:tag('th'):wikitext('Order'):attr('rowspan',2):done()
:tag('th'):wikitext('Tree<br>Logs'):attr('rowspan',2):done()
:tag('th'):wikitext('Level'):attr('rowspan',2):done()
:tag('th'):wikitext('Base XP'):attr('rowspan',2):done()
:tag('th'):wikitext('Fell chance<br>(x/256)'):attr('rowspan',2):done()
:tag('th'):wikitext(plink('Bronze hatchet', nil, 'Bronze')):attr('colspan',2):done()
:tag('th'):wikitext(plink('Iron hatchet', nil, 'Iron')):attr('colspan',2):done()
:tag('th'):wikitext(plink('Steel hatchet', nil, 'Steel')):attr('colspan',2):done()
:tag('th'):wikitext(plink('Black hatchet', nil, 'Black')):attr('colspan',2):done()
:tag('th'):wikitext(plink('Mithril hatchet', nil, 'Mithril')):attr('colspan',2):done()
:tag('th'):wikitext(plink('Adamant hatchet', nil, 'Adamant')):attr('colspan',2):done()
:tag('th'):wikitext(plink('Rune hatchet', nil, 'Rune')):attr('colspan',2):done()
:tag('th'):wikitext(plink('Dragon hatchet', nil, 'Dragon')):attr('colspan',2):done()
:tag('th'):wikitext(plink('Crystal hatchet', nil, 'Crystal')):attr('colspan',2):done()
:done()
:tag('tr')
:tag('th'):wikitext('Low'):done()
:tag('th'):wikitext('High'):done()
:tag('th'):wikitext('Low'):done()
:tag('th'):wikitext('High'):done()
:tag('th'):wikitext('Low'):done()
:tag('th'):wikitext('High'):done()
:tag('th'):wikitext('Low'):done()
:tag('th'):wikitext('High'):done()
:tag('th'):wikitext('Low'):done()
:tag('th'):wikitext('High'):done()
:tag('th'):wikitext('Low'):done()
:tag('th'):wikitext('High'):done()
:tag('th'):wikitext('Low'):done()
:tag('th'):wikitext('High'):done()
:tag('th'):wikitext('Low'):done()
:tag('th'):wikitext('High'):done()
:tag('th'):wikitext('Low'):done()
:tag('th'):wikitext('High'):done()
:done()
for i,v in ipairs(data) do
local namecell = '[['..v.name..']]'
if v.logs then
namecell = namecell..'<br>'..plink(v.logs)
end
local fallchance = v.fell
if fallchance == nil or fallchance == -1 then
fallchance = 'N/A'
end
t:newline()
local tr = t:tag('tr')
tr
:tag('td')
:wikitext(i)
:done()
:tag('td')
:wikitext(namecell)
:done()
:tag('td')
:wikitext(v.level)
:done()
:tag('td')
:wikitext(v.xp)
:done()
:tag('td')
:wikitext(fallchance)
:done()
for j,u in ipairs(hatchet_order) do
tr
:tag('td'):wikitext(v.low[u]):done()
:tag('td'):wikitext(v.high[u]):done()
end
end
t:newline()
return t
end
function p.calculator(frame)
return p._calculator(frame:getParent().args)
end
local multipliers_list = {
skillchompa = {
cobalt = 1.01,
viridian = 1.02,
azure = 1.03,
crimson = 1.04,
crystal = 1.05
},
aura = {
basic = 1.03,
greater = 1.05,
master = 1.07,
supreme = 1.1,
legendary = 1.15
},
outfit = {
sentinel = 1.05,
["nature's sentinel"] = 1.07,
["nature's sentinel"] = 1.07
},
offhand = 1.06,
ring = 1.03,
idol = 1.1,
menaphos = 1.1,
familiar = {
['beaver'] = 2
},
hatchets = {
bronze = true,
iron = true,
steel = true,
black = true,
mithril = true,
adamant = true,
rune = true,
dragon = true,
crystal = true
}
}
function p._calculator(args)
local level = tonumber(args.level) or 99
local spots = {}
local spots_order = {}
-- setup multipliers
local hi_multipliers = {}
local lo_multipliers = {}
local xp_multipliers = {}
local hatchet = string.lower(args.hatchet or '')
if not multipliers_list.hatchets[hatchet] then
hatchet = 'bronze'
end
-- if table.insert(t, nil) is a noop
for i,v in ipairs({ 'skillchompa', 'outfit', 'aura'}) do
if pt.has_content(args[v]) then
table.insert(hi_multipliers, multipliers_list[v][string.lower(args[v])])
end
end
for i,v in ipairs({'ring', 'idol', 'offhand'}) do
if yn(args[v]) then
table.insert(hi_multipliers, multipliers_list[v])
end
end
-- only applies to menaphos fish
local menaphos = {}
if yn(args.menaphos) then
menaphos = { multipliers_list.menaphos }
end
-- both hi and low
local _h = tonumber(args.honed) or 0
local honed = 0
if _h > 0 then
honed = 1 + 0.02 * _h
if yn(args.level20) then
honed = 1 + 0.022 * _h
end
end
-- familiar is special
local familiar = 0
if pt.has_content(args.familiar) then
familiar = multipliers_list.familiar[string.lower(args.familiar)] or 0
end
--[==[
-- undecided if i want to add this, since i then should really add all of the other xp multipliers and there's a lot
if (tonumber(args.xpoutfit) or 0) > 0 then
if tonumber(args.xpoutfit) >= 4 then
table.insert(xp_multipliers, 1.05)
else
table.insert(xp_multipliers, 1+(0.01*tonumber(args.xpoutfit)))
end
end
--]==]
-- filter into spot-groupings of the relevant things based on level
for i,v in ipairs(data) do
local addSpot = level >= v.level
if addSpot then
local spotName = v.name
table.insert(spots_order, spotName)
spots[spotName] = v
end
end
-- construct output table
local ret = mw.html.create('table')
ret:addClass('wikitable sortable align-right-3 align-right-4 align-right-5 align-right-6 align-right-7')
:tag('tr')
:tag('th'):wikitext('Tree'):done()
:tag('th'):wikitext('Logs'):done()
:tag('th'):wikitext('WC XP'):done()
:tag('th'):wikitext('Success chance'):done()
:tag('th'):wikitext('Logs/hr'):done()
:tag('th'):wikitext('Overall XP/hr'):done()
:tag('th'):wikitext('Overall GP/hr'):done()
ret:newline()
for i,v in ipairs(spots_order) do
local tree = spots[v]
local tr = ret:tag('tr')
local delay = 4
local totalGPH = 0
local totalXPH = 0
local newHi = multifloor(tree.high[hatchet], hi_multipliers)
if tree.is_menaphos then
newHi = multifloor(newHi, menaphos)
end
local newLo = multifloor(tree.low[hatchet], lo_multipliers)
if honed > 0 then
newHi = math.ceil( newHi * honed )
newLo = math.ceil( newLo * honed )
end
if familiar > 0 then
local fambuff = math.floor( familiar * math.floor(10*(tree.high[hatchet]-tree.low[hatchet])/98) /10 )
newHi = newHi + fambuff
newLo = newLo + fambuff
end
local rawchance = jagexInterpolation(newHi, newLo, level)
local chance = math.max(rawchance / 256, 0)
local lph = 6000/delay * math.min(chance,1)
totalGPH = lph * gep(tree.ge or tree.logs)
local xp = tree.xp
if tree.is_bgh_tree then
xp = level
end
totalXPH = lph * xp
tr:tag('td'):wikitext('[['..tree.name..']]'):done()
if tree.logs then
tr:tag('td'):wikitext(plink(tree.logs)):done()
else
tr:tag('td'):wikitext('N/A'):addClass('table-na')
end
tr:tag('td'):wikitext(xp):done()
:tag('td'):wikitext(perc(chance)):done()
:tag('td'):wikitext(fnum(lph, 0)):done()
:tag('td'):wikitext(fnum(totalXPH, 1)):done()
:tag('td'):wikitext(fnum(totalGPH, 0)):done()
ret:newline()
end
return ret
end
return p