Module:Split Soul calculator: Difference between revisions
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Latest revision as of 21:23, 4 November 2021
Documentation for this module may be created at Module:Split Soul calculator/doc
-- <pre>
local p = {}
local htmlext = require('Module:Mw.html extension')
local yesno = require ("Module:Yesno")
local lang = mw.getContentLanguage()
function p.main(frame)
local args = frame:getParent().args
local combatMode = args.combatMode --Full Manual/Revolution, Legacy
local damage = tonumber(args.damage) or 0
local damageCap = tonumber(args.damageCap) or 0 --damage caps of 10k, 12k, 13.44k, 15k, 16.8k, 30k to base hit
local target = args.target --Primary, Secondary
local souls = yesno(args.souls) or false
local vuln = yesno(args.vuln) or false
local slayerPerk = yesno(args.slayerPerk) or false
local slayerAbility = yesno(args.slayerAbility) or false
local spider = args.spider --0%, 2%, 3%
local croesusDeathspores = yesno(args.croesusDeathspores) or false
local addinfo = yesno(args.addinfo) or false
return calculateDamage(combatMode,damage,damageCap,target,souls,vuln,slayerPerk,slayerAbility,spider,croesusDeathspores,addinfo)
end
function calculateDamage(combatMode,damage,damageCap,target,souls,vuln,slayerPerk,slayerAbility,spider,croesusDeathspores,addinfo)
local amountHealed = 0
local damageFromSpecSoulsAvg = 0
local damageFromSpecSoulsMin = 0
local damageFromSpecSoulsMax = 0
--values without direct split soul damage modifiers
local vulnMod = 1; if(vuln) then vulnMod = 1.1 end
local slayerPerkMod = 1; if(slayerPerk) then slayerPerkMod = 1.07 end
local slayerAbilityMod = 1; if(slayerAbility) then slayerAbilityMod = 1.15 end
local spiderMod = 1; if (spider=="2%") then spiderMod = 1.02 elseif (spider=="3%") then spiderMod = 1.03 end
local croesusDeathsporesMod = 1; if(croesusDeathspores) then croesusDeathsporesMod = 1.1 end
local noVulnDamage = math.max(1, math.ceil(damage/(vulnMod*slayerPerkMod*slayerAbilityMod*spiderMod*croesusDeathsporesMod)) )
local noVulnAmountHealed = 0
local noVulnDamageFromSpecSoulsAvg = 0
local noVulnDamageFromSpecSoulsMin = 0
local noVulnDamageFromSpecSoulsMax = 0
--soul split heals
if(combatMode=="Full Manual/Revolution") then
if target=="Primary" then
amountHealed = math.floor(math.min(2000,damage)*.1) + math.floor(math.max(0,math.min(2000,damage-2000))*.05) + math.floor(math.max(0,damage-4000)*.0125)
noVulnAmountHealed = math.floor(math.min(2000,noVulnDamage)*.1) + math.floor(math.max(0,math.min(2000,noVulnDamage-2000))*.05) + math.floor(math.max(0,noVulnDamage-4000)*.0125)
elseif target=="Secondary" then
amountHealed = math.floor(math.min(2000,damage)*.1*.5) + math.floor(math.max(0,math.min(2000,damage-2000))*.05*.5) + math.floor(math.max(0,damage-4000)*.0125*.5)
noVulnAmountHealed = math.floor(math.min(2000,noVulnDamage)*.1*.5) + math.floor(math.max(0,math.min(2000,noVulnDamage-2000))*.05*.5) + math.floor(math.max(0,noVulnDamage-4000)*.0125*.5)
end
elseif(combatMode=="Legacy") then
if target=="Primary" then
amountHealed = math.floor(damage*.1)
noVulnAmountHealed = math.floor(noVulnDamage*.1)
elseif target=="Secondary" then
amountHealed = math.floor(damage*.1*.5)
noVulnAmountHealed = math.floor(noVulnDamage*.1*.5)
end
end
local avgIncreaseHealed = math.floor(amountHealed*.375)
local maxIncreaseHealed = math.floor(amountHealed*.5)
local noVulnAvgIncreaseHealed = math.floor(noVulnAmountHealed*.375)
local noVulnMaxIncreaseHealed = math.floor(noVulnAmountHealed*.5)
--split soul damage
--avg with amulet of souls
damageFromSpecSoulsAvg = math.min(10000,math.floor(math.floor(math.floor(math.floor(math.floor( (.5*math.floor(amountHealed*4) + .5*math.floor((amountHealed+avgIncreaseHealed)*4)) * vulnMod) * slayerPerkMod) * slayerAbilityMod) * spiderMod) * croesusDeathsporesMod))
noVulnDamageFromSpecSoulsAvg = math.min(10000,.5*math.floor(noVulnAmountHealed*4) + .5*math.floor((noVulnAmountHealed+noVulnAvgIncreaseHealed)*4))
--min with amulet of souls or no amulet of souls
damageFromSpecSoulsMin = math.min(10000,math.floor(math.floor(math.floor(math.floor(math.floor( math.floor(amountHealed*4) * vulnMod) * slayerPerkMod) * slayerAbilityMod) * spiderMod) * croesusDeathsporesMod))
noVulnDamageFromSpecSoulsMin = math.min(10000,math.floor(noVulnAmountHealed*4))
--max with amulet of souls
damageFromSpecSoulsMax = math.min(10000,math.floor(math.floor(math.floor(math.floor(math.floor( math.floor((amountHealed+maxIncreaseHealed)*4) * vulnMod) * slayerPerkMod) * slayerAbilityMod) * spiderMod) * croesusDeathsporesMod))
noVulnDamageFromSpecSoulsMax = math.min(10000,math.floor((noVulnAmountHealed+noVulnMaxIncreaseHealed)*4))
--apply damage caps to base hit AFTER split soul calculations
local damageCapValue = damageCap
local damageOriginal = damage
if(damageCapValue~=0) then
damage = math.min(damageCapValue,damage)
noVulnDamage = math.min(damageCapValue,noVulnDamage)
end
--table for output
local size = 25
local check = {
[true] = 'Yes check',
[false] = 'X mark'
}
local resultsDiv = mw.html.create( 'div' )
local resultsTable = mw.html.create( 'table' )
resultsTable:addClass( 'wikitable' )
:IF(addinfo)
:addClass( 'align-center-1 align-center-2 align-center-3 align-center-4 align-center-5 align-center-6' )
:ELSE()
:addClass( 'align-center-1 align-center-2 align-center-3 align-center-4 align-center-5' )
:END()
--[[
:tag( 'caption' )
:IF(addinfo)
:wikitext( 'Damage from Split Soul. The Increase from Split Soul damage modifiers column describes the base damage hitsplat and Split Soul damage increase with Split Soul damage modifiers to without Split Soul damage modifiers.' )
:css('text-align', 'left')
:ELSE()
:wikitext( 'Damage from Split Soul.' )
:css('text-align', 'center')
:END()
]]--
:tag( 'tr' )
:tag( 'th' )
:wikitext( 'Damage from Split Soul (' .. target .. ' target)' .. '<br/>Combat Mode: ' .. combatMode .. '<br/>')
:wikitext(' Base Hitsplat damage: ' .. string.format("%s",lang:formatNum(damageOriginal)) .. '<br/>')
:IF(damageCap=="None")
:wikitext( 'Base Hitsplat damage cap: None<br/>' )
:ELSE()
:wikitext( 'Base Hitsplat damage cap: ' .. string.format("%s",lang:formatNum(damageCapValue)) .. '<br/>')
:END()
:wikitext( 'Active Split Soul damage modifiers: ')
:IF(vuln)
:wikitext(string.format("[[File:Vulnerability icon.png|link=Vulnerability|x%dpx]]",size))
:END()
:IF(slayerPerk)
:wikitext(string.format("[[File:Demon_Slayer_(perk).png|link=Demon_Slayer_(perk)|x%dpx]][[File:Dragon_Slayer_(perk).png|link=Dragon_Slayer_(perk)|x%dpx]][[File:Undead_Slayer.png|link=Undead_Slayer|x%dpx]]",size,size,size))
:END()
:IF(slayerAbility)
:wikitext(string.format("[[File:Demon_Slayer_(ability).png|link=Demon_Slayer_(ability)|x%dpx]][[File:Dragon_Slayer_(ability).png|link=Dragon_Slayer_(ability)|x%dpx]][[File:Undead_Slayer_(ability).png|link=Undead_Slayer_(ability)|x%dpx]]",size,size,size))
:END()
:IF(spider~="0%")
:wikitext(string.format("[[File:NopeNopeNope_status_icon.png|link=Player-owned_farm#Perks|x%dpx]]",size) .. spider)
:END()
:IF(croesusDeathspores)
:wikitext(string.format("[[File:Cryptbloom helm.png|link=Cryptbloom armour#Set effect|x%dpx]]",size))
:END()
:IF(vuln==false and slayerPerk==false and slayerAbility==false and spider=="0%" and croesusDeathspores==false)
:wikitext( 'None' )
:END()
:IF(addinfo)
:attr( 'colspan', 6 )
:ELSE()
:attr( 'colspan', 5 )
:END()
:done()
:done()
:tag( 'tr' )
:tag( 'th' )
:wikitext( string.format("[[File:Amulet_of_souls_(or).png|link=]]") .. string.format('[[File:%s.svg|20px|link=]]', check[yesno(souls)]) )
:done()
:tag( 'th' )
:wikitext( 'Base Hitsplat<br/>' .. string.format("[[File:Ranged hitsplat.png|link=|x%dpx]]",size) )
:done()
:tag( 'th' )
:wikitext( 'Split Soul damage<br/>' .. string.format("[[File:Split Soul hitsplat.png|link=|x%dpx]]",size) )
:done()
:tag( 'th' )
:wikitext( 'Total damage<br/>' .. string.format("[[File:Ranged hitsplat.png|link=|x%dpx]]",size) .. "+" .. string.format("[[File:Split Soul hitsplat.png|link=|x%dpx]]",size) )
:done()
:tag( 'th' )
:wikitext( 'Damage Increase<br/>(%)' )
:done()
:IF(addinfo)
:tag( 'th' )
:wikitext( 'Increase from Split Soul<br/>damage modifiers' )
:done()
:END()
:done()
:IF(souls)
:tag( 'tr' )
:tag( 'td' )
:wikitext( '<b>Average</b>' )
:done()
:tag( 'td' )
:wikitext( string.format("<b>%s</b>",lang:formatNum(damage)) )
:done()
:tag( 'td' )
:wikitext( string.format("<b>%s</b>",lang:formatNum(damageFromSpecSoulsAvg)) )
:done()
:tag( 'td' )
:wikitext( string.format("<b>%s</b>",lang:formatNum(damage+damageFromSpecSoulsAvg)) )
:done()
:tag( 'td' )
:wikitext( string.format("<b>%.2f</b>",lang:formatNum(damageFromSpecSoulsAvg/damage*100)) .. "<b>%</b>" )
:done()
:IF(addinfo)
:tag( 'td' )
:wikitext( string.format("<b>%.2f</b>", lang:formatNum(((damage+damageFromSpecSoulsAvg)/(noVulnDamage+noVulnDamageFromSpecSoulsAvg)-1)*100)) .. "<b>%</b>" )
:done()
:END()
:done()
:END()
:tag( 'tr' )
:tag( 'td' )
:IF(souls)
:wikitext( 'Minimum' )
:ELSE()
:wikitext( 'Damage' )
:END()
:done()
:tag( 'td' )
:wikitext( string.format("%s",lang:formatNum(damage)) )
:done()
:tag( 'td' )
:wikitext( string.format("%s",lang:formatNum(damageFromSpecSoulsMin)) )
:done()
:tag( 'td' )
:wikitext( string.format("%s",lang:formatNum(damage+damageFromSpecSoulsMin)) )
:done()
:tag( 'td' )
:wikitext( string.format("%.2f",lang:formatNum(damageFromSpecSoulsMin/damage*100)) .. "%" )
:done()
:IF(addinfo)
:tag( 'td' )
:wikitext( string.format("%.2f", lang:formatNum(((damage+damageFromSpecSoulsMin)/(noVulnDamage+noVulnDamageFromSpecSoulsMin)-1)*100)) .."%" )
:done()
:END()
:done()
:IF(souls)
:tag( 'tr' )
:tag( 'td' )
:wikitext( 'Maximum' )
:done()
:tag( 'td' )
:wikitext( string.format("%s",lang:formatNum(damage)) )
:done()
:tag( 'td' )
:wikitext( string.format("%s",lang:formatNum(damageFromSpecSoulsMax)) )
:done()
:tag( 'td' )
:wikitext( string.format("%s",lang:formatNum(damage+damageFromSpecSoulsMax)) )
:done()
:tag( 'td' )
:wikitext( string.format("%.2f",lang:formatNum(damageFromSpecSoulsMax/damage*100)) .. "%" )
:done()
:IF(addinfo)
:tag( 'td' )
:wikitext( string.format("%.2f", lang:formatNum(((damage+damageFromSpecSoulsMax)/(noVulnDamage+noVulnDamageFromSpecSoulsMax)-1)*100)) .."%" )
:done()
:END()
:done()
:END()
:done()
--return results (table)
resultsDiv:node(tostring(resultsTable))
return resultsDiv
end
return p