Module:Sandbox/User:Sfoxrs/ruby

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Documentation for this module may be created at Module:Sandbox/User:Sfoxrs/ruby/doc

-- <pre>
local p = {}

local yesno = require ("Module:Yesno")
local chart = require( 'Module:Chart data' )
local lang = mw.getContentLanguage()
local min = math.min
local max = math.max
local floor = math.floor
local ceil = math.ceil

function p.main(frame)
	local invokeArgs = frame.args
    local args = frame:getParent().args
    
    return p._main( invokeArgs, args )
end

function bool_to_number(value)
  return value and 1 or 0
end

	
function p._main( invokeArgs, args )
	--arguments
	local lookup_toggle = 0
	local maxlp = tonumber(args.max_hp) or 0
	local monster_Name = args.monsterName
	local currenthp = tonumber(args.current_hp) or 0
	local playermaxlp = tonumber(args.your_max_hp) or 0
	local playercurrentlp = tonumber(args.your_hp) or 0
	local critical = yesno(args.crtical)
	local thirtykcap = yesno(args.thirtykcap)
	local grico = yesno(args.grico)
	local rangedlevelbase = tonumber(args.rangedlevelbase) or 0
	local rangedlevelboosted = tonumber(args.rangedlevelboosted) or 0
	local pocket = args.pocket
	local seers = yesno(args.seers)
	local rangedcape = yesno(args.ranged_Cape)
	local precise = tonumber(args.precise) or 0
	local equilibrium = tonumber(args.equilibrium) or 0
	local prayer = args.prayer
	local aura = args.aura
	local needle = yesno(args.needle)
	local swiftness = yesno(args.swiftness)
	local vuln = yesno(args.vulnerability)
	local smokecloud = yesno(args.smokecloud)
	local berserkersfuryrelicpower = yesno(args.berserkersfuryrelicpower)
	local average_toggle = yesno(args.average_toggle)
	local average = tonumber(args.average) or 0
	local timeBetween = tonumber(args.timeBetween) or 0
	
	--start calculating
	local percentage = max(1,floor(20*currentlp/maxlp))
	local fraction = percentage/100
	
	--max damage
	local maxdamage = 10000
	if thirykcap then maxdamage = 30000
	elseif critical then
		if (pocket=="Erethdors grimoire") then
			maxdamage = 15000*(1+bool_to_number(smokecloud)*0.048)
		else
			maxdamage = 12000*(1+bool_to_number(smokecloud)*0.048)
		end
	end
	
	--softcap
	local softcapmax = 10000
	if (pocket=="Erethdors grimoire") then softcapmax = 15000 end
	local softcap = softcapmax 
	if (currentlp<=(maxlp/2)) then floor(softcapmax*2*currentlp/maxlp) end
	
	--basehit
	
end