Fallout 76
Fallout 76 | |
---|---|
Developer(s) | w:Bethesda Game Studios |
Publisher(s) | w:Bethesda Softworks |
Director(s) | Todd Howard |
Designer(s) | w:Emil Pagliarulo |
Artist(s) | Nathan Purkeypile |
Writer(s) | Emil Pagliarulo |
Composer(s) | w:Inon Zur |
Series | Fallout |
Engine | w:Creation Engine |
Platform(s) | |
Release | November 14, 2018 |
Genre(s) | w:Action role-playing |
Mode(s) | w:Multiplayer |
About
Fallout 76 is an online w:action role-playing game in the Fallout series developed by w:Bethesda Game Studios and published by w:Bethesda Softworks. Released for w:Microsoft Windows, w:PlayStation 4, and w:Xbox One on November 14, 2018, it is a w:prequel to previous series games. Fallout 76 is Bethesda Game Studios's first w:multiplayer game; players explore the w:open world, which has been torn apart by nuclear war, with others. Bethesda developed the game using a modified version of its w:Creation Engine, which allowed the accommodation of multiplayer gameplay and a more detailed game world.
Fallout 76 was released to generally mixed reviews, with many criticizing the game's numerous technical issues, overall design, lack of gameplay purpose, and absence of human w:non-playable characters. The game was the subject of several controversies, chiefly in regards to the quality of physical content included in the game's w:special editions. A number of Bethesda's responses and attempts to resolve issues related to Fallout 76 were also met with player backlash.