Vintage Story: Difference between revisions

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1,106 bytes added ,  29 February 2020
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| series      =
| series      =
| released    = February 2016 (Alpha)
| released    = February 2016 (Alpha)
| genre        = wilderness survival sandbox game
| genre        = Wilderness Survival Sandbox
| modes        = Singleplayer, Multiplayer
| modes        = Singleplayer, Multiplayer
| platforms    = Microsoft Windows, macOS, Linux
| platforms    = Microsoft Windows, macOS, Linux
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== Second Map ==
== Second Map ==
[[File:Vintagestory_2020-02-25_00-54-29.jpg|right|thumb|upright|Aerial shot of the original based, after it was abandoned.
The second map was more fruitful, generated from a seed given by [[Jack]], the crew started in a savannah and set up a starter shack on a comfy lake. However, hyenas preyed on the group endlessly, until [[ScubaSteve]] dug a Hyena Pit to trap all the little bastards. After a day, a bug was discovered where food and ore wouldn't spawn within so far of the spawn, so the decision was made to move the base from the savannah lake to an ruined outpost discovered by renowned explorer and adventurer, [[Taylor]]. The Explorers Guild, as it was called, was refurbished and overhauled to be a new based. Farms sprung up around the base and a highway system, named the Jeffrey E. Epstein Memorial Highway, was built to link it and the old base.
[[File:Vintagestory_2020-02-29_14-23-00.jpg|left|thumb|upright|Aerial shot of the Explorers Guild compound.


[[Succ]], in typical fashion, ran off to create his own base. [[Orkle]] too went off, but near enough to the Bimmer compound.
== Third Map ==
[[Category:Games]][[Category:Game Servers]]
[[Category:Games]][[Category:Game Servers]]

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