Tom Clancy's Ghost Recon Wildlands: Difference between revisions
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'''Wildlands''' was shilled by [[AlexanderDeLarge]] for literally years until we finally played it. | '''Wildlands''' was shilled by [[AlexanderDeLarge]] for literally years until we finally played it. | ||
= | =WTT vs Predator= |
Revision as of 23:53, 26 May 2019
Tom Clancy's Ghost Recon Wildlands | |
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Developer(s) | Ubisoft Paris |
Publisher(s) | Ubisoft |
Director(s) | Eric Couzian |
Producer(s) | Nouredine Abboud |
Designer(s) | Dominic Butler |
Artist(s) | Vincent Delassus |
Writer(s) | Sam Strachman |
Composer(s) | Alain Johannes |
Series | Tom Clancy's Ghost Recon |
Engine | AnvilNext 2.0 |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One |
Release | March 7, 2017 |
Genre(s) | Tactical shooter |
Mode(s) | Single-player, multiplayer |
Wildlands was shilled by AlexanderDeLarge for literally years until we finally played it.